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	<title>DigitosNet &#187; HD3870X2</title>
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		<title>Nueva gráfica AMD de dos núcleos, ATI HD3870X2</title>
		<link>http://www.digitosnet.com/2008/01/30/nueva-grafica-amd-de-dos-nucleos-ati-hd3870x2/</link>
		<comments>http://www.digitosnet.com/2008/01/30/nueva-grafica-amd-de-dos-nucleos-ati-hd3870x2/#comments</comments>
		<pubDate>Wed, 30 Jan 2008 15:10:29 +0000</pubDate>
		<dc:creator>D1G170S Net</dc:creator>
				<category><![CDATA[AMD]]></category>
		<category><![CDATA[Reviews - Análisis]]></category>
		<category><![CDATA[Tecnología]]></category>
		<category><![CDATA[ATI]]></category>
		<category><![CDATA[HD3870X2]]></category>

		<guid isPermaLink="false">http://blog.franciscoblanco.com/?p=14</guid>
		<description><![CDATA[Esta nueva tarjeta llega con dos micros en la misma placa, unidos por un bus PCI-E que aporta 1,7 veces más rendimiento que el modelo anterior. Aun con el doble núcleo incorporado, sigue ofreciendo la posibilidad de conectar más de una tarjeta en paralelo a través de la tecnología ATI CrossFireX™, lo que hace que [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://blog.franciscoblanco.com/imagenes/hd3870x2.jpg" alt="ATI HD3870X2" align="left" height="90" hspace="15" width="120" />Esta nueva tarjeta llega con dos micros en la misma placa, unidos por un bus PCI-E que aporta 1,7 veces más rendimiento que el modelo anterior.</p>
<p>Aun con el doble núcleo incorporado, sigue ofreciendo la posibilidad de conectar más de una tarjeta en paralelo a través de la tecnología  ATI CrossFireX™, lo que hace que podamos tener hasta 8 núcleos, uniendo hasta 4 tarjetas HD3870X2, por ejemplo en la paca base de ASUS M3A32MVP Deluxe.</p>
<p>La cantidad de memoria dependerá del integrador. Estos son los integradores que han anunciado un modelo basado en el chip: ASUS, SAPPHIRE, GIGABYTE, POWERCOLOR, GECUBE, HIS y VISIONTEK.</p>
<p><span id="more-14"></span></p>
<p>Características (en inglés):</p>
<h1><font color="#000000"> 		ATI Radeon™ HD 3800 Series &#8211; GPU Specifications</font><!-- InstanceEndEditable --></h1>
<p><!-- InstanceBeginEditable name="content" --></p>
<ul>
<li><font color="#999999"> 666 million transistors on 55nm fabrication process</font></li>
<li><font color="#999999">PCI Express 2.0 x16 bus interface<sup>5</sup></font></li>
<li><font color="#999999"> 256-bit GDDR3/GDDR4 memory interface</font></li>
<li><font color="#999999"> Ring Bus Memory Controller 		    </font>
<ul>
<li type="disc"><font color="#999999"> Fully distributed design with 512-bit internal ring bus for memory reads and writes</font></li>
</ul>
</li>
<li><font color="#999999"> Microsoft® DirectX® 10.1 support 		    </font>
<ul>
<li type="disc"><font color="#999999"> Shader Model 4.1</font></li>
<li type="disc"><font color="#999999"> 32-bit floating point texture filtering</font></li>
<li type="disc"><font color="#999999"> Indexed cube map arrays</font></li>
<li type="disc"><font color="#999999"> Independent blend modes per render target</font></li>
<li type="disc"><font color="#999999"> Pixel coverage sample masking</font></li>
<li type="disc"><font color="#999999"> Read/write multi-sample surfaces with shaders</font></li>
<li type="disc"><font color="#999999"> Gather4 texture fetching</font></li>
</ul>
</li>
<li><font color="#999999"> Unified Superscalar Shader Architecture 		    </font>
<ul>
<li type="disc"><font color="#999999"> 320 stream processing units 		        </font>
<ul>
<li type="circle"><font color="#999999"> Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders</font></li>
<li type="circle"><font color="#999999"> Common instruction set and texture unit access supported for all types of shaders</font></li>
<li type="circle"><font color="#999999"> Dedicated branch execution units and texture address processors</font></li>
</ul>
</li>
<li type="disc"><font color="#999999"> 128-bit floating point precision for all operations</font></li>
<li type="disc"><font color="#999999"> Command processor for reduced CPU overhead</font></li>
<li type="disc"><font color="#999999"> Shader instruction and constant caches</font></li>
<li type="disc"><font color="#999999"> Up to 80 texture fetches per clock cycle</font></li>
<li type="disc"><font color="#999999"> Up to 128 textures per pixel </font></li>
<li type="disc"><font color="#999999"> Fully associative multi-level texture cache design</font></li>
<li type="disc"><font color="#999999"> DXTC and 3Dc+ texture compression</font></li>
<li type="disc"><font color="#999999"> High resolution texture support (up to 8192 x 8192)</font></li>
<li type="disc"><font color="#999999"> Fully associative texture Z/stencil cache designs</font></li>
<li type="disc"><font color="#999999"> Double-sided hierarchical Z/stencil buffer</font></li>
<li type="disc"><font color="#999999"> Early Z test, Re-Z, Z Range optimization, and Fast Z Clear</font></li>
<li type="disc"><font color="#999999"> Lossless Z &amp; stencil compression (up to 128:1)</font></li>
<li type="disc"><font color="#999999"> Lossless color compression (up to 8:1)</font></li>
<li type="disc"><font color="#999999"> 8 render targets (MRTs) with anti-aliasing support</font></li>
<li type="disc"><font color="#999999"> Physics processing support</font></li>
</ul>
</li>
<li><font color="#999999"> Dynamic Geometry Acceleration 		    </font>
<ul>
<li type="disc"><font color="#999999"> High performance vertex cache</font></li>
<li type="disc"><font color="#999999"> Programmable tessellation unit</font></li>
<li type="disc"><font color="#999999"> Accelerated geometry shader path for geometry amplification</font></li>
<li type="disc"><font color="#999999"> Memory read/write cache for improved stream output performance</font></li>
</ul>
</li>
<li><font color="#999999"> Anti-aliasing features 		    </font>
<ul>
<li type="disc"><font color="#999999"> Multi-sample anti-aliasing (2, 4, or 8 samples per pixel)</font></li>
<li type="disc"><font color="#999999"> Up to 24x Custom Filter Anti-Aliasing (CFAA) for improved quality</font></li>
<li type="disc"><font color="#999999"> Adaptive super-sampling and multi-sampling</font></li>
<li type="disc"><font color="#999999"> Temporal anti-aliasing </font></li>
<li type="disc"><font color="#999999"> Gamma correct</font></li>
<li type="disc"><font color="#999999"> Super AA (ATI CrossFire™ configurations only)</font></li>
<li type="disc"><font color="#999999"> All anti-aliasing features compatible with HDR rendering </font></li>
</ul>
</li>
<li><font color="#999999"> Texture filtering features 		    </font>
<ul>
<li type="disc"><font color="#999999"> 2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel)</font></li>
<li type="disc"><font color="#999999"> 128-bit floating point HDR texture filtering</font></li>
<li type="disc"><font color="#999999"> Bicubic filtering</font></li>
<li type="disc"><font color="#999999"> sRGB filtering (gamma/degamma)</font></li>
<li type="disc"><font color="#999999"> Percentage Closer Filtering (PCF)</font></li>
<li type="disc"><font color="#999999"> Depth &amp; stencil texture (DST) format support  </font></li>
<li type="disc"><font color="#999999"> Shared exponent HDR (RGBE 9:9:9:5) texture format support </font></li>
</ul>
</li>
<li><font color="#999999"> OpenGL 2.0 support</font></li>
<li><font color="#999999"> ATI Avivo™ HD Video and Display Platform             </font>
<ul>
<li type="disc"><font color="#999999"> Dedicated unified video decoder (UVD) for H.264/AVC and VC-1 video formats                 </font>
<ul>
<li type="circle"><font color="#999999"> High definition (HD) playback of both Blu-ray and HD DVD formats </font></li>
</ul>
</li>
<li type="disc"><font color="#999999"> Hardware MPEG-1, MPEG-2, and DivX video decode acceleration                 </font>
<ul>
<li type="circle"><font color="#999999"> Motion compensation and IDCT</font></li>
</ul>
</li>
<li type="disc"><font color="#999999"> ATI Avivo Video Post Processor                 </font>
<ul>
<li type="circle"><font color="#999999"> Color space conversion </font></li>
<li type="circle"><font color="#999999"> Chroma subsampling format conversion                    </font></li>
<li type="circle"><font color="#999999"> Horizontal and vertical scaling                    </font></li>
<li type="circle"><font color="#999999"> Gamma correction                    </font></li>
<li type="circle"><font color="#999999"> Advanced vector adaptive per-pixel de-interlacing                    </font></li>
<li type="circle"><font color="#999999"> De-blocking and noise reduction filtering                    </font></li>
<li type="circle"><font color="#999999"> Detail enhancement                    </font></li>
<li type="circle"><font color="#999999"> Inverse telecine (2:2 and 3:2 pull-down correction) </font></li>
<li type="circle"><font color="#999999"> Bad edit correction                    </font></li>
</ul>
</li>
<li type="disc"><font color="#999999"> Two independent display controllers                     </font>
<ul>
<li type="circle"><font color="#999999"> Drive two displays simultaneously with                     independent resolutions, refresh rates, color controls and                     video overlays for each display</font></li>
<li type="circle"><font color="#999999"> Full 30-bit display processing</font></li>
<li type="circle"><font color="#999999"> Programmable piecewise linear gamma correction,                     color correction, and color space conversion</font></li>
<li type="circle"><font color="#999999"> Spatial/temporal dithering provides 30-bit                     color quality on 24-bit and 18-bit displays</font></li>
<li type="circle"><font color="#999999"> High quality pre- and post-scaling engines,                     with underscan support for all display outputs</font></li>
<li type="circle"><font color="#999999"> Content-adaptive de-flicker filtering for                     interlaced displays</font></li>
<li type="circle"><font color="#999999"> Fast, glitch-free mode switching</font></li>
<li type="circle"><font color="#999999"> Hardware cursor</font></li>
</ul>
</li>
<li type="disc"><font color="#999999"> Two integrated dual-link DVI display outputs                                                                             </font>
<ul>
<li type="circle"><font color="#999999"> Each supports 18-, 24-, and 30-bit digital                     displays at all resolutions up                                                 to 1920&#215;1200 (single-link DVI) or 2560&#215;1600 (dual-link                     DVI)<sup>2</sup></font></li>
<li type="circle"><font color="#999999"> Each includes a dual-link HDCP encoder                     with on-chip key storage for high resolution playback of                     protected content<sup>3</sup></font></li>
</ul>
</li>
<li type="disc"><font color="#999999"> Two integrated 400 MHz 30-bit RAMDACs                 </font>
<ul>
<li type="circle"><font color="#999999"> Each supports analog displays connected                     by VGA at all resolutions up to 2048&#215;1536<sup>2</sup></font></li>
</ul>
</li>
<li type="disc"><font color="#999999"> DisplayPort output support<sup>4</sup></font>
<ul>
<li type="circle"><font color="#999999"> Supports 24- and 30-bit displays at all                     resolutions up to 2560&#215;1600<sup>2</sup></font></li>
</ul>
</li>
<li type="disc"><font color="#999999"> HDMI output support                 </font>
<ul>
<li type="circle"><font color="#999999"> Supports all display resolutions up to                     1920&#215;1080<sup>2</sup></font></li>
<li type="circle"><font color="#999999"> Integrated HD audio controller with multi-channel                     (5.1) AC3 support, enabling a plug-and-play cable-less audio                     solution</font></li>
</ul>
</li>
<li type="disc"><font color="#999999"> Integrated AMD Xilleon™ HDTV encoder                                      </font>
<ul>
<li type="circle"><font color="#999999"> Provides high quality                                          analog TV output (component/S-video/composite)</font></li>
<li type="circle"><font color="#999999"> Supports SDTV and                                          HDTV resolutions</font></li>
<li type="circle"><font color="#999999"> Underscan and overscan                                          compensation</font></li>
</ul>
</li>
<li type="disc"><font color="#999999"> MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264/AVC                 encoding and transcoding</font></li>
<li type="disc"><font color="#999999"> Seamless integration of pixel shaders with video                 in real time</font></li>
<li type="disc"><font color="#999999"> VGA mode support on all display outputs</font></li>
</ul>
</li>
<li><font color="#999999"> ATI PowerPlay™ 		    </font>
<ul>
<li type="disc"><font color="#999999"> Advanced power management technology for optimal performance 		        and power savings</font></li>
<li type="disc"><font color="#999999"> Performance-on-Demand 		        </font>
<ul>
<li type="circle"><font color="#999999"> Constantly monitors GPU activity, dynamically 		            adjusting clocks and voltage based on user scenario </font></li>
<li type="circle"><font color="#999999"> Clock and memory speed throttling </font></li>
<li type="circle"><font color="#999999"> Voltage switching </font></li>
<li type="circle"><font color="#999999"> Dynamic clock gating </font></li>
</ul>
</li>
<li type="disc"><font color="#999999"> Central thermal management – on-chip sensor monitors 		        GPU temperature and triggers thermal actions as required</font></li>
</ul>
</li>
<li><font color="#999999"> ATI CrossFireX™ Multi-GPU Technology 		    </font>
<ul>
<li type="disc"><font color="#999999"> Scale up rendering performance and image quality with 		        two, three, or four GPUs</font></li>
<li type="disc"><font color="#999999"> Integrated compositing engine</font></li>
<li type="disc"><font color="#999999"> High performance dual channel bridge interconnect<sup>1</sup></font></li>
</ul>
</li>
</ul>
<p class="legal"><font color="#99ccff">1 Dual channel interconnect is not required for ATI CrossFire, 		  and may not be included in all product configurations<br />
2 Some custom resolutions require user configuration<br />
3 HDCP support for playback of protected content requires connection 		  to a HDCP capable display<br />
4 Requires external DisplayPort transmitter<br />
5 	ATI Radeon HD 3870 X2 GPUs support PCIe 2.0.  Some third party 		  board configurations may not fully comply with complete PCIe 2.0 specification 		  and operate at PCIe 1.1 specifications on motherboards that support 		  PCIe 2.0. Please consult with board manufacturer if this is an important 		  feature 		  for you.</font></p>
<p class="legal"><em><font color="#999999">ATI Radeon™ HD graphics chips have numerous features integrated into the processor itself     (e.g., HDCP, HDMI, etc.). Third parties manufacturing products based on,     or incorporating ATI Radeon HD graphics chips, may choose to enable some     or all of these features. If a particular feature is important to you, please     inquire of the manufacturer if a particular product supports this feature.     In addition, some features or technologies may require you to purchase additional     components in order to make full use of them (e.g. a Blu-Ray or HD-DVD drive,     HDCP-ready monitor, etc.).</font> </em></p>
<p> <font color="#000000">Más información en: <a href="http://ati.amd.com/products/radeonhd3800/index.html" title="HD3870X2 Specifications." target="_blank">ATI</a>.<br />
</font></p>
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